
- #PCSX2 SILENT HILL 2 REMOVE FILM GRAIN INSTALL#
- #PCSX2 SILENT HILL 2 REMOVE FILM GRAIN MOD#
- #PCSX2 SILENT HILL 2 REMOVE FILM GRAIN CODE#
- #PCSX2 SILENT HILL 2 REMOVE FILM GRAIN PS2#
#PCSX2 SILENT HILL 2 REMOVE FILM GRAIN PS2#
I'll you for each one when I have the necessary information to share, like I did here for the PS2 noise filter.

#PCSX2 SILENT HILL 2 REMOVE FILM GRAIN CODE#
XXXXXXXX mov eax, // moves contents of code cave address to eax XXXXXXXX fistp dword ptr // stores integer at code cave address XXXXXXXX fdiv dword ptr // divides integer by 7.40 float controls brightness Three years later, a mysterious letter arrives from Mary, beckoning him to return to their sanctuary of memories, the dark realm of Silent Hill. XXXXXXXX fild dword ptr // loads integer stored at code cave address Game description: In the sequel to Silent Hill, Silent Hill 2 follows James Sunderland, whose life is shattered when his young wife Mary suffers a tragic death. XXXXXXXX mov, al // moves contents of al to code cave address Right now we only have the PS2 noise filter, a saved data bug fix, draw distance increase, and a cutscene animation fix from Nothing too complicated or big.Ġ0477E9D mov edx,000001D7 // controls opacity 471 integerĠ047C6F9 mov byte ptr ,22 // controls brightness for level 0 and 1 34 integer I am definitely happy to also just put all the fixes into this project instead. We could setup project to be a submodule of this or vice versa. It is possible with GitHub to do submodules. I'm just going to post some information for stuff we already have done.

I get tired of working on the same thing after awhile, so unless it's texture related I'm going to be taking a break from SH2 anyway. But if we have a collection of fixes to add I can put them in here. However, lately my time (and interest) has been elsewhere. But if we have a collection of fixes to add I can put them in am happy to put this fixes into this project, or we can use your project. I am happy to put this fixes into this project, or we can use your project.
#PCSX2 SILENT HILL 2 REMOVE FILM GRAIN INSTALL#
This way users only need to install a single SH2 fix + the ReShade stuff. I was actually thinking that it would be nice to combine all the fixes (including things like the fog fix) into a single project with options to control each feature. It's starting to get a bit too much in my I would be happy to put any fixes into this module. It was fine when it was a few small changes to the lighting here, a few small changes to the camera there, but now you're talking about overhauling the flashlight, adding functions to fix the room lighting, rotating default model positions, etc. I feel like WSF is starting to get bloated with features that don't have much to do with widescreen.
#PCSX2 SILENT HILL 2 REMOVE FILM GRAIN MOD#
I'm not a fan nor one to get into which version is THE definitive best (which is why the voice over in the demonstration trailer says, ".makes it A definitive Silent Hill 2 HD experience.I'm not sure what Elisha's plan is, but if he's cool with it I much rather have his mod start doing some of these changes.
